General Tournament
By signing up to this tournament all participants agree that they have read and accept the Terms of Service (ToS) and the Privacy Policy.
Player Eligibility
This tournament is only open to players that reside within Saudi Arabia.
Prizing
The roster size for this tournament is limited to 1.
Players not listed on the Match Fixture page will not receive prizing under any circumstance.
Please note that in order for boosted prizing to be available, the winning team's players must be Samsung members.
Tournament Schedule
The tournament round start times are as follows:
Schedule
Tournament Start Time | 15:00 KSA |
All lobbies are to start within 15 minutes of receiving the rooms key for that lobby.
Players will not be required to check in for this tournament.
Rosters
Minimum & Maximum Players
When registering for a tournament, Users must select the minimum number of players required to compete in that tournament, indicated on the tournament sign up module. Users will not be able to select more than the maximum number of players indicated on the tournament sign up module.
Player IDs
For this tournament, players must register their PUBG Account Name to their EGL Game & Social Accounts section on their EGL profile. All Player IDs on a team’s roster must be 100% valid and accurate. Spelling, spaces and characters must be exact, but do not need to be case sensitive.
If your username is found to be incorrect or you have input an email address instead of your Garena Free Fire Username then you will be disqualified as this is strictly NOT allowed.
Additionally, each player must add their Samsung Account before qualifying to the grand finals to prove that they are Samsung Members and be eligible to claim the Boosted Prize.
Substitutes
Players are not permitted to use a substitute at any point in a match. A substitute is defined as someone who is not listed on the Match Fixture page.
Roster Lock
Player IDs are stored when you enter a tournament, meaning that any changes made to a player's ID after they sign up for a tournament will not be updated on the roster. To avoid this change your username before signing up for a tournament or leave the tournament, change your game ID so that it is correct and then rejoin the tournament.
Player Eligibility
Only players listed on the Match Fixture page are eligible to play in tournament lobbies. It is teams responsibility to verify the eligibility of all players playing in the match. If a team uses an ineligible player in a lobby, they will forfeit the lobby the ineligible player participated in. Proof must be shown to support any claims of an ineligible player playing in a lobby.
How To Compete
Qualifiers
All qualifiers are based on 3 lobbies. Each qualifier's standings is determined by the total points accumulated by players.
Game Session Setup
The Host will invite participating players to a private Discord Server dedicated for the Tournament Series where room keys will be distributed amongst the participants.
How To Qualify
The top 4 players with the highest points total at the end of each qualifier will be awarded spots in the Grand Final.
Tie Breakers
If there are two or more contestants tied on total points at the end of a series, the tiebreaker will be decided by their placement points. If the players are also tied on placement points, the tiebreaker will be decided by their Kill points. If the players are also tied on placement points the players will be ranked according to their placements in the last game of the series.
Point System
Players will accumulate points through eliminations and placements following the point-system structured below:
Elimination Points | 1 point per elimination |
1st Position | 10 points |
2nd-5th Positions | 7 points |
6th-15th Positions | 5 points |
16th-25th Positions | 3 points |
26th-50th Position | 1 point |
51th-100th Position | 0 points |
Restrictions
Emulators
Emulators are strictly not allowed, the tournament must be played using a mobile device only. If caught doing so you will be suspended for cheating.
Controllers
Controllers are strictly not allowed, the tournament must be played using a mobile device only and using only the original method intended for the game. If caught doing so you will be suspended for cheating.
Matches
Server Issues
In the event of server issues arising, tournaments may be postponed or cancelled depending on the severity of the issue.
If the tournament is postponed it will be announced on the EGL MENA twitter page and EGL MENA channel. The tournament title will also be adjusted to reflect this outcome.
In-game Rules
- Leaving a match prior to it's completion and then failing to reconnect will require the disconnected player to sit out that game.
- All players must have the replay function enabled in-game when they compete in any Free Fire tournament.
- Under no circumstances will the game be paused during an ongoing round.
Lobby Restart
Lobbies will only restarted under for the following circumstances:
- The players usernames are set to "Unknown" in-game.
- The host didn't make it in-game.
- 20 players or more disconnected and/or didn't make it in-game.
Reporting
Match Result
All players are responsible for reporting their own results. This can be done through the specific Discord channel dedicated to game results on the tournament's Discord server.
In the instance that only one player reports the match result, the result will automatically be confirmed after ten (10) minutes. Please do not contact support in this time as you will cancel the timer.
No Shows
No Shows
Once room keys are distributed to players, players will be given 15 minutes to join each lobby, players failing to join due to not showing up in time will forfeit the missed lobby.
Cheating
We have a zero tolerance policy for cheating. Players caught cheating, glitching or abusing in-game mechanics in any way will be permanently banned from the EGL site and all future competitions.
Evidence Policy
We strongly recommend that you obtain photo or video evidence showing the outcome of every match.
User Conversations
All conversations between users are not considered evidence. This includes, but is not limited to:
AIMs |
Emails |
Private Messages |
PSN Messages |
XBL Messages |
Skype Messages |
Tweets |
Direct Messages |
Evidence Requirements
When asked to provide evidence for the outcome of a match, all video and photographic evidence must clearly show the match score, time, players in the lobby and, if necessary, evidence of the rule violation of the opposing player.
Evidence that does not meet the above criteria will not be considered.
Uploading Evidence
All video evidence should be uploaded to an external website such as YouTube. Photographic evidence should be uploaded to an external website such as Imgur, Prnt.sc, Photobucket or Imageshack. The URL link to the individual evidence must be sent to an admin, along with a brief description of what the evidence shows.
Evidence that has been faked or tampered with in any way will not be accepted as valid. Anyone found to be providing fake proof will be permanently banned from competing on the website.
Support
Support
If you have a problem with your match, please click on the 'Contact Support' button found on the Match Fixture page. You can view and respond to all of your support tickets here.
Abusive Behaviour
Abusive behaviour towards staff members that are called into a match dispute will not be tolerated. The individual user violating this rule will be subject to a site-wide ban.